![]() I'll post some updates to show how it comes along. Cheers wedge - I'll render it with different lighting later and post that. Looks like you're trying to make up for modeling with photo texturesphoto textures hide what your model actually looks likeI don't think I was trying to hide anything with photo textures as only one of the four images had any kind of texture on it. If they're used well I really don't see anything terribly wrong with using photo based textures. Okay that image I used included eyelashes which of course is a big cheat but of course they'll be modelled when I get around to it. You are right about the ears though - they're terrible at the moment. You might be right about the lips as well but Annetta's mouth is pretty crooked as I think her upper right incisor sticks out.ĭi bawah pimpinan Idris Jala, MAS telah melancarkan Business Turnaround Plan. Wide range of Photo Reference for Artists. Drawing, 3D modeling and Texture photo reference as well as Figure drawing, Environment Textures and 3D scans. I'll take your advice into account when I work on her a bit more. You're right about the ears - I hadn't spotted that before. I've had a nightmare trying to get them sorted out. They don't look too bad from directly side on but it's tough to get them looking convincing from all angles. Here's how it looks on it's own: I used a techinique I got from an old 3DWorld magazine for the eyes. ![]()
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